“Face Your Deer”

“Face Your Deer” was an interactive Project I was part of at Filmakademie Baden-Württemberg. It was an interactive stage with the goal of overcoming social awkwardness. The user would enter the stage and would be presented with a microphone they could speak/yell/sing in.
On the screen in front of them, a virtual audience in form of deers would discourage the user to continue “presenting”. If the user presented long and loud enough, the virtual audience would shrink one by one into normal little humans.

My responsibility on this project was the technical implementation as well as developing the idea with the team, for which I used the program Unity. Together with the Microsoft Kinect, a microphone and a projector, the stage came to life.

The Kinect would detect the user as soon as they entered the stage, making the virtual deers stare at the user and detecting if they would be nervously move or stand still, resulting in different game mechanics.
Depending on the pitch, volume and duration of the users audio input, the deers would react in a different way and making the experience more/less uncomfortable.

For more information on the project, you can watch this video (start at 9:48)